Custom Controllers

Mass Effect Andromeda

Xbox One

Follow Me

on Xbox Live at:



Mass Effect: Andromeda delivers a vast, beautiful, and fun Action-RPG.  A brilliant and very enjoyable addition to the original Mass Effect Triology.

Full Review at Gamers'

Versatility Controller V4

Versatility Controller V3

Game Function Inputs Needed

least number of inputs needed to keep a game playable

Single Joystick Users - Inputs Needed

Dual Joystick Users - Inputs Needed






Can Lower Game Difficulty In-Game


          Mass Effect Andromeda is a huge open-world (or galaxy in this case) role-playing game with an emphasis on exploration. In this game a five species coalition are planning to populate new home worlds in the Andromeda Galaxy as part of the Andromeda Initiative. Each race sends 20,000 citizens on a one-way, 600-year journey to Andromeda aboard their own transportation vessel, called an Ark, and selects a leader, known as a Pathfinder. Once the races arrive, they will help build the Nexus, a huge space station that serves as a center of government and diplomacy, a living area, as well as a base of operations for settling new worlds. You play as either Sarah Ryder or Scott Ryder (Both Ryders' appearances and first names can be determined by the player). They are the twin children of Alec Ryder, the human Pathfinder. Were they’ve just awakened in the Andromeda Galaxy, following a 634-year journey on humanity’s Ark the Hyperion, tasked with helping their father find a new home world. During all missions, combat or otherwise, you’ll be joined by two of your six AI squadmates.

     As for accessibility, it has limited in-game control settings. For single joystick users you’ll need the left and right functions of the other joystick to drive the Nomad vehicle which is a big part of the game. As for the Directional Pad, you’ll need the Down Function for the personal scanner and the Right Function for the Nomad’s mining scanner. The Up and Left Function are used for giving squamate’s orders but are not necessary because your squamates are smart enough to fight without your interference.

     There is no aim-assist which is usually a major accessibility issue but can be overcome by creating guns with the “Seeking Plasma System” augmentation which changes any weapon’s projectile into target-seeking. Also invest in the “Concussive Shot” skill which fires a target-seeking high-impact round. The fact is though that most skills just need to be used in the direction of the enemy to be effective. At all times, three skills are available for use and a player can rotate between up to four combinations of skills by setting up "favorite slots", which can be accessed on the fly. The three skills available are activated by only two functions, the Left-Shoulder Bar (LB) for Power 1, the Right-Shoulder Bar (RB) for Power 2, and both LB & RB for Power 3. So the LB & RB Functions should be used with a pair of switches that can be activated simultaneously for Power 3.

      I really enjoyed exploring, fighting for, and settling new worlds. Even though the storyline is a little dry with sub-par and buggy cut-scene animation and conversations that just droned on.


Single Joystick Style

Back to Accessibility Reviews


Single Joystick Users Need Left & Right Functions of the Other Joystick to Drive the Nomad Vehicle  


Innovative Solutions

for the

Mobility Impaired